After encountering this ourselves, we were stumped for quite some time trying to solve the Funhouse Puzzle. Youll find a Workbench if you need it, then again hit the switch to move onward. In March of 1986, prison guard Dmitri "Enzo" Antonov . If you take a beeline SW you'll run into Gnome #8 Flynn hiding behind a green station wagon. The clue leads you to the Chinese restaurant at the far end of the lower part of the mall, then back to Steve. Next, head back to Hawkins Suburbs. Hub: Murray's Warehouse. Talk to the terminal and enter the following combinations: 5-7-2-5-7 | 7-3-7-9-7 | 7-7-9-2-7 | 8-7-7-4-2 | 1-4-8-4-7 Tiny #3: Hawkins Suburbs, Dustins House, NE room. Rewards: Hidden Room, x5 Random Items (Locked Chest) [Randomized Chest Loot Table: Pocket Knife, Sneakers, Ping Pong Ball, Gauze, Foot Spikes, Motor Oil, Ground Coffee, Spark Plug, Chewing Gum, Duct Tape, Rag, Fancy Shampoo, Lighter, Binoculars] Tiny #7: Hawkins Suburbs, Maxs House, bathroom. Sardines. DISCLAIMER: This tunnel area is a one-time-only area. This walkthrough and any content included may not be reproduced without written permission. That's another achievement and chapter done: It's the endgame now. Now you've got a number of story quests. Head SW from there to find a question mark leading you into Granny's House. Next, head to Weathertop (while you're here if you haven't got the tuna for the pizza quest, do so by exploring the woods) and head into the nearby building and crawl through the vent. Leave here via the NE, then head NW to run through a twisting room to an area with another clown and a hack box. 2023 GAMESPOT, A FANDOM COMPANY. Now that you have Erica, that means you can access all those areas with vents in previous places and get their treasures and gnomes inside. Take the SW door in the next long hallway. Head to Weathertop via the fast travel screen. You'll re-enter The Void. If you have all of those items, head to a Workshop and make the Duct and Cover Helmet. | Jun 30, 2022 | do julie and felicity become friends again | what happened to jackie and shadow's second egg? While you're here, you can head into Scoops Ahoy and use the back room to get behind the counter, where Gnome #10 Baskin is hiding barely on screen. Done for now! Inside the top one room a chest with a Cattle Prod. First, head to the vent in the Scoops Ahoy back room and loot the chest inside. In the next room you'll get another alarm, but this time you have to turn it off using the three pressure plates (so push a green bin onto one of them). The next keycard lock will lead to the records room, which is filled with damage-over-time nurses. Crack the locked chest to find x5 Random Items. Dough. company owns shopstyle codycross abigail western area 51; wax candy with juice inside troy mi . NW of this leads you to some gruff men guarding a door, but in the corner behind some boxes is Gnome #3 Doc. . Location: Head into the second area and activate switches 1, 2, 3, 5, and 8 to open a new area to find Falken. Head inside to Petal Pushers. This is a dumpster maze. For the Whack-A-Mole minigames, I suggest using Dustin + Eleven. As you leave the shop, go to the right of the red show car and hit the cassette player here for one of the items for Ivan. Use the duct tape and planks in here and in the backyard to barricade the windows, and then barricade the door. Head to Starcourt Mall. Eventually you'll be ambushed and back out into the cabin. Back in that previous green room, head SW and you can find a lone Medkit. Walkthrough of Stranger Things: The Game - How to get all Gnomeshttps://jgamerapps.com/2019/07/18/stranger-things-3-the-game-all-50-gnomes/00:42 Gnome 1 | . This is pretty simple if you have an area-of-effect nuke like Eleven; with the Energizer and Thinking Cap trinkets I could maximize her special bar. Now we need to head to the Town Hall. After that, the northernmost door will open. You will be hitting the lever switches around the perimeter of the room in order to get a gnome though, in this order: (starting the count from the NW corner of the room: 1, 2, 3, 5, and 8). If you head over to Fanatic AKA Mr Give-Children-Weapons Guy, who now wants brass knuckles (they're $8 in the nearby pizza place). At some point, former war hero Yuri Ismaylov moved to Kyrzran, bought a church and turned it into his warehouse. Make the fuse, then turn off the power to head back to the Rift Room door. Talk to Hopper and then head left at the fork to find some enemies and a chest of loot. Head SE and you'll see another quest icon in the Hardware Store; enter. Here are some of the games you can play here: Whack-A-Mole Cost: 5$ Max Reward: x5 Tickets, Shooting Gallery Cost: 5$ Max Reward: x5 Tickets, Worlds Smallest Man Cost: 10 Tickets Reward: Gnome #47: Coleman, Funnel Cake Salesman Cost: $0.50 Reward: Restores your HP to max (the Funnel Cake doesnt exist as an item). Also pick up the master key here and backtrack to the locked door in the previous hallway (near Peewee Herman's room - yeah, if you haven't been reading the hospital occupants, you've been missing some jokes). You need to bring. One contains a chest while the other contains a Gnome #16: Drago. After he's down, you get another cutscene. Exit this base and youll be back in Starcourt Mall. In the next area, the map will reset, and youll find another Medkit. Start a new campaign off on whatever difficulty you want; there's no bonus beyond bragging rights for making things hard on yourself. Each time you get 20, 30, 40, and then finally all 50 gnomes, you can return to get your rewards from this chest, but I won't call it out in the future. Back here you'll find a maze of destructible rocks and some logs, and a small enclosure with the Gnome #11: MacDonald in it. After completing this part, the game wont let you past the yellow lines at the start of either side of this tunnel. Cut into the locked room here to orient the rat towards the sink, and you'll see the door opens. So excluding 0, the first 6 numbers in the Fibonacci Sequence are 1, 1, 2, 3, 5, 8 (and 1 is a duplicate in relation to these switches). You'll get: Note that now Ivan will buy spare materials off you if you need some extra money and have too many supplies bogging you down. Loop around and defeat the enemies. Time to barricade the windows. Head NE and go through the elevator to the Town Hall Basement, where you'll need to defeat enemies and hit two switches to start up the next elevator. BonusXP, Inc. 122. Speak to Mrs. Driscoll and then enter the house, checking her dresser, sink, dead rat in the bathroom, and then to the basement for the fertilizer. Now, we've still got one more optional side quest here. When you've done it right you'll see the door to proceed flips open. Murray Bauman is undoubtedly Stranger Things season 4, volume 1's most valuable player, and his transformation demonstrates a screenwriting knack the Netflix show has for character growth. A warehouse located at 3833 Walker Drive in Sesser, Illinois was the residence of Murray Bauman. He started smuggling products such as Jif peanut butter from his base of operations in Nome, Alaska to Kyrzran. If you check Max's room you can find her allowance (you probably don't need much money at this point, though), so head to the backyard. You'll get another cutscene and onto the next chapter. Defeat the enemies in this room as quickly as possible to advance to the next room. Sneakers, Brass Knuckle, Toy Robot, Gauze, Binoculars, Rag. Enter the side room to get the Lv3 keycard to proceed through the NE door. Flipping 2 & 3 open the SW door, 1 & 3 open the north door, and 1 & 2 the SE door. If you play along with the ladies, youll have an option to guess her weight. Stranger Things 3: The Game By: BonusXP. Start by heading SE. While Stranger Things obviously oozes '80s nostalgia, Stranger Things 3: The Game reminds me distinctly of the 2000's, bearing many of the hallmarks of the bygone licensed tie-in games of that era. In the next area you'll need to use the switches to pass through several series of doors. The door will re-lock itself later on, forever. Here you'll need to talk to the receptionist, and then head to the NW and slip by the doctor. To get into the second pressure plate room with the green garbage dumpster, have one character wait next to the tree so the other character can push the dumpster into him and onto the pressure plate. Now head to the Pool and the vent in the women's locker room showers to find Gnome #44: Papa Gnome. This doesnt appear to be a sidequest, but if you search farther east in the woods, youll find a path leading to his Convertible Key. That will enable you to open the last few doors so you can reunite your party and hit the pressure switches to proceed. In the next area you'll get a cinematic and then the task of fighting Flayed Billy. Make your way to Billy again while fighting more flayed. Turn the switch in the SE room, and then charge into the next enemy-filled room; I just nuked the hell out of everyone with Eleven and had no problems turning off the alarm with plenty of time. By a guy with a plush animal you will find a shooting gallery that takes real money. When both are complete, a locked door will open to the north and the alarm will end. But don't set the breakers as directedbecause if you checked the bulletin board in the main room, you'll know that they're actually swapped from what they should be. Funhouse Floor 4Enter NW into the next area, then backtrack immediately to find a locked chest with x5 Random Items. Head to Murray's Warehouse. ALL RIGHTS RESERVED. Equip Lucas and aim for the targets. You'll get stunned by the camera, but should end up on the right side of the beam. SKU:CH2365797. Nows the time where you might want to do some crafting. Enter the locked golden door here to find a chest with x3 Random Items, then head SW past the clown. If you do well you'll get five tickets maximum. Showing 1 - 7 of 7 comments. While you need to hit both floor pressure plates to continue, make sure you grab Gnome #26: Huey first. Last one we're grabbing for now is at the Hospital. They can also overheat so you'll have to wait for a cool down. Now we need to gather some items, so first head on over to Dustins House. Stranger Things 3: The Game is the official game of the Netflix series that follows the third season. Stranger Things 3: The Game is the official companion game to Season 3 of the hit original series, Play through familiar events from the series while also uncovering never-before-seen quests, character interactions, and secrets. Grab it and head back to the door with the golden bear and grab the key. Talk to Kline to complete the quest. Youll find x2 chests, each with x3 Random Items each. Upon entering this room, a floor switch will activate an alarm immediately. Talk to the receptionist, who will tell you where to look in the shelves behind her due NW. Not only does Murray help Joyce Byers reunite with Jim Hopper, he does so in a believable way while . I played it twice to get 10 tickets, then headed slightly NE of the porta-johns. Now there are enemies here, but you can mostly just run past them and keep talking to Billy. The clue you're looking for is the shoe store on the upper level. If you follow the information below you should be able to acquire the platinum trophy with ease. Then hit the blue switch in the central square on the left side, and then the red switch at the forest NW corner of the room to unlock a back door. Equipping speed trinkets will help, as will clearing out the enemies from this section before you attempt to run it. At Dustin's House, get the Slammer from his room, then craft the Duck and Cover helmet (Bike helmet + duct tape + flashlight; if you need any of these items hit up the General store in Hawken Square). Now head through the door to your east, and youll come across a chest containing x3 Random Items. If you pick 137.6 lbs., shell give you x3 Prize Tickets. In the room with the switches, Up/Up/Down will open the SE door, Up/Down/Up will open the NW door (where your quest item sardine is) and Down/Up/Up will open the SW door to a bunch of rats and Gnome #24: Charles. There's another gnome here, as well as a puzzle with clowns. Well, our boy Alexei just got gunned down in broad daylight by Grigori, so now its time to enter the Funhouse and enact some REVENGE. Your reward will be some more choice in offensive or defensive gear. Hawkins FairTalk to Kline near the entrance in order to complete Fairground Face-Off. Theres a note on the bulletin board that says The Bear is vegetarian, and the Rat is always thirsty Rat here, Bear next door. For example, I was able to make a trinket to add HP to my party. Head into the newly-opened room for an unrealistic number of video game consoles, three chests and Gnome #17: Fletch. It was developed by BonusXP who currently has not given a reason as to why the game is being pulled. Walk forward and you'll compete the quest. Back inside, head SE and keep looting the side rooms as you go. Fast travel to Starcourt Mall. Mackerel. Before you head to the mall, head SW along the street past Mike's house, to the house with the green station wagon parked outside it and the pool in the side yard. Grab the laxatives back here and clear out the rats, then head back to Robin in Scoops Ahoy. Tiny #16: Hawkins Hospital, Hawkins Hospital ICU, room NE of the elevator. If you head through the wooden door, you'll find some enemies and then a switch; read the bulletin board to find out the combination, and then hit the relevant switches in the rooms beyond (from left to right: R L R R L L R). It's hard to see, but you should be able to interact with Gnome #36 and pick it up in Stranger Things 3: The Game. Okay, sure. Follow the path to get outside for all of two seconds, before heading through the next door back into a Secret Tunnel, Part Deux. As you try and leave there will be a cutscene. The bottom has x3 Random Items. She will join your party (no achievement for now), giving you access to the bolt-cutters you've needed for a while to access all those padlocked doors. Here are the hints from the diary, in order: Day -x--x Nothing out of the ordinary. Defeat the enemies and enter the last room, where you'll finally find a crafting table. His special attack will fire some tracking bullets, which are pretty tough to avoid. Enter the bolted door to find the golden Rat. Rewards: Hidden Complex, x3 Random Items, Gnome #21: Seth. You need to damage the Flayer with the cannons; you need to point them at the Flayer and then fire them with energy. Hawkins Town HallTalk to Anton at the entrance to start the sidequest 30 Minutes Or Less. Get it now. Now head through the locked door to the SE. Just proceed along the path and deal with the flamethrower enemies. Before you head to Driscoll Farm, head back to the Suburbs and the Pool. Delisting. After another cutscene, you'll end the chapter. If you've been following this guide, that's your 25th gnome, so you get an achievement: (You can check how many you have by going to the ITEMS screen and hitting .). The access panel for this is actually a hack panel two rooms back. After a bit of boarding up windows, you'll hit a cutscene and head to the mall. Time to head over to Hoppers Cabin. Now head back to the aforementioned metal door and enter; you'll start a countdown. Granny will ask another favour in the basement. Take the 1st vent, and youll come to a room with 2 more. Funny thing is, fans can actually call the number for a very interesting message on Murray's answering machine. Go to Dustin's and find the magazine you need in Dustin's room by the bookshelf. In the next clown room, enter the bolted door to find another Medkit. On the other side of the wall, you can enter the room that looks similar to activate a trap. To turn off the alarm, walk on the switches in the order of (left to right/SW to NE) 3, 1, 2, 4. Finish off the enemies and you can finally leave. Then, quickly turn on the power, hit the pressure plates, and then go into the adjoining room to enable access to proceed. In the Electronics Store, you'll need to use one character to toggle the security cameras while the other character hits the switch to the NE and then heads down the SE to turn the power back on, then backtracks to hit another switch and head into another depowered area. From NW/left to SE/right: point the bears SE, NE, SW, SE, Assigning the switches a number from left to right, 3, 1, 2, 5, 4, M bookcase (bottom row, 2nd from top), then P, then B, then number 0451 (. Finding the line too long, head downstairs to Scoops Ahoy. June 30, 2022 . Head out the only new path and down to the next locked door. Home; About; Program; FAQ; Registration; Sponsorship; Contact; Home; About; Program; FAQ; Registration; Sponsorship . Proceed to the Hess Farm Russian Base. Work your way through the SW door in order to hit that blue switch. I've attached an image showing which ones to throw in what order: Continue on through the opened door and into a room full of vats and acid-throwing baddies. Youll have a grid puzzle here. After a cutscene, the final boss fight with Grigori will start. Location: Stay outside and follow the fence until you see Arnold's red pointy hat. GOG.com then posted on August 30th to announce that the game would also be removed from sale on their platform on the following day. She will join your party, netting you: Now head back to Starcourt Mall and Scoops Ahoy. Gnome #31: Tiny can be found by using the hack panel to the SE, opening the door to the gym past the elevator. You might want to top off at the vending machine that's up here, because there's a boss battle imminent. Gnome #37 - Magnum Location: Hawkins Post (Hawkins Square) If you've been thorough, you've already got the tuna and mackerel (from the Pool's women's shower room and Weathertop). In here you'll have to hit a timed breaker and then run to the end of the corridors to hit switches. Use your partner in order to stop the dumpster path and reposition the dumpster accordingly. Assassin's Creed Origins Features Franchise First. I recommend just running past these enemies to talk to Murray in the vents. Head to the Pizza Parlour; the door in the back of this area is now open (and will lock after this quest, so make sure it's thoroughly looted when you're doing this part). Head outside via the SE and you'll find a clearing with Gnome #50: Jareth. Here, the second character you sent through can now toggle the cameras for the other character; make sure that before the first person heads through they go into the now-open room in the NW corner as you entered and grabs the chest contents here. You'll receive Gnome #35: Falken. Just let the timer run out. Head SW when you pass through (the door the opposite direction is locked for now). Head back to the NW of the mayor's office and move some shelves to find a secret room with the last switch, opening the door to the SE. You'll need to adjust some environmental pieces here to open the path forward, with clues at the phone. Here you'll find another Gnome #29: Sonja just past the two green bins. Now we need to craft the helmet. Head into the Library and learn from the librarian your task to find a dictionary will not be easy. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Since there's a crafting table here and a way to get a bunch of supplies you may need from the shopkeeper, I recommend working on crafting some more trinkets. Murray's Garage Kill room time. The single breaker on the central pillar controls the room you're in, so flip that and peruse the computer for more info. Once you've cleared it out you'll now have to defend it from waves of enemies. You'll emerge outside only to return back downstairs, but fear not! If you take the wooden door in the other area, youll find a lone Medkit. 2023 GAMESPOT, A FANDOM COMPANY. This area is tougher because rats will spawn in, and he'll often do a double-charge that can deal damage when you go in for an attack and he's still invulnerable. Day x-x-x Suspicious trading seems to be taking place around Starcourt, requires further investigation. Nondescript HouseOpen the 40 gnome chest for a Beaker and Promethium. This area is, to me, the most frustrating and labyrinthine one in the game; hence I'm including a map below. Funhouse Floor 3[Randomized Chest/Destructible Loot Table: Sneakers, Brass Knuckle, Toy Robot, Gauze, Binoculars, Rag, Foot Spikes, Fancy Shampoo, Duct Tape, Spark Plug, Gauze, Chewing Gum, Ground Coffee, Pocket Knife, Coke]. Starcourt MallOnce at the top of the elevator, this will complete the mission Scoops Troop. I wonder how this hospital functions anyhow, just continue along the linear path. You can open the locked door where she was if you want, though. You have to activate switch #1, 2, 3, 5 and 8 (Start on the far left). You can also head to the Electronics Store and head back to the chained door here; inside is an enemy and also another gnome, which you have to reach by getting through the camera maze. Inside are more Flayed, a chest with a defibrillator, and the path to the back of the reception desk from the start of this area, where you can hack the panel to access our target's room.

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